once \(q\) has reached its cap \(c_1\) has no additional benefit However, after making \(q=c_2*c_3^{1.1}\) the maximum value of \(q\). Here is what is known about optimal multiplier: \(3\) until \(e25\); The official time was 58:29.27.Join the Exponential Idle Discord: ht. Theory 1 - 5.26e211 Theory 2 - 6.96e382 Theory 3 - 2.80e175 Theory 4 - 1.26e185 Theory 5 - 1.88e151 Theory 6 - 5.14e173 Theory 7 - 6.03e176 Theory 8 - 2.31e252. For example, if b = 1e10 and you reach db = 1e15 before noticing a slowdown, then set the ratio somewhere around 1e4, i.e., 1e15/1e10 = 1e5, then lowered to 1e4. My f(t) is over ee15400 and I don't have enough students to unlock Research 9. Exponential Idle Guides Previous: Theories 1-4 Next: Theory 9 to Endgame Theories 5-8 Guide written by LEBaldy, Snaeky, & Xelaroc . Once you reach the desired publication point, publish. through T8 faster than before. The latest buzz in the Magicraid communit, Raid: Shadow Legends is an online multiplayer game that has taken the gaming world by storm. Things get interesting here because the cost of purchasing more clinics is both some of the population reserve AND some of the nurses. Theres also some pithy story throughout that is clearly mocking mathematics in the academy from the inside, in much the same way as I expect from the upcoming Sandra Oh show, in which she serves as The Chair of an English Department. 4 comments. The same meaning can be applied when there are multiple 'e'. Publishing at higher The player can spend this primary resource on primary upgrades that speed up the rate at which it is accrued. Once you get to 0/0/0/2, prioritize \(c_2\) and \(c_5\) then \(c_1\) then the (Note: here, coefficients like \(c_1,c_2\ldots\) are ignored. Disgaea 6 was released in the US two weeks ago, and it adds programmable automation that is interesting if different from the automation in Exponential Idle. However, expressions like 1<2 do not result in a number. . This website contains the guides that were created by Snaeky and Baldy, the theory simulator (sim) by XLII, and calculators from Eaux, Baldy, Niedzielan, AfuroZamurai, and Milla. After milestone 5, turn it on full autobuy for idle. This theory is extremely slow at the start of points \((x,y,g(x,y))\), see attached image). Each tap has a 0.04% chance of generating a star. Following the excellent response I had last week (), I decided to add two major features to the game: Star Bonuses and Supremacy.Star Bonuses-You can collect stars by unlocking achievements and at every tick (either automatic or by tapping).Each achievement generates stars depending on its difficulty, and each tick has dt*0.02% chance of generating a star. increasing its maximum value. be equal to \(20\). You can click manually by tapping the screen, but that pretty quickly gets replaced with using gold to hire heroes who do passive damage whether or not you are active. Just enjoy Exponential Idle PC on the large screen for free. To do so, you have to step through time by tapping the equation or simply let the time follow its course. A step-by-step on Keep in mind, strategies may change. Created Jul 8, 2020. \(\Pi\tau\) to get to R9 at 14k. The primary resources can only be spent to speed up the growth of the population (3.96 T are the top of the image), which in turn can be used to Buy more of each of the rows of the production column. Isn't the leaderboard supposed to search for cheating? Notice that the function \(g\) is unbounded, i.e. For example, This game allows the player to auto-buy the upgrades and to code rules for when to perform the resets and uber-resets. We love blowing these nasty fles, Are you a fan of Magicraid and always on the lookout for ways to enhance your gameplay? Finalultima - ee65,27313. It is very closely related to the sum of the costs of upgrades of all \(c_i\) upgrades, but is So, in conclusion, I think that idle games tickle something mathematical for me, and I think they could be used to great effect in mathematics classrooms. This is done using a definite integral, an integral that is bound between 2 values giving a single output. If you would like to make any suggestions to the guide website, please fill out this form. While there are some other mechanisms, I think this means that the user is spending the primary and secondary resources in order to manipulate the coefficients and degree of a polynomial that controls production of resources. \((\rho_1,\rho_2,g(\rho_1,\rho_2))\) is a point on this surface. Members. Temporarily skipping T8 is significantly faster than buying T8 right away because of how slow T8 is from 0-e60 (dont worry, you will still buy it, just at 14k, not 12k). 17 Accelerator 18 Leaderboard Introduction Welcome to Exponential Idle, a math-inspired incremental game. even faster at \(1e80\) and \(1e100\) etc. EDIT: I combined everyone's responses here: Feature idea. Exponential Idle Student Optimizer By Niedzielan, Milla , and AfuroZamurai Instructions This page will determine the optimal distribution of students () given your current number of students, number of stars, t, and f (t). Our goal is to Enjoy playing Exponential Idle on GameLoop. Eventually it becomes too cost-intensive for the plant to grow further, so instead the plant converts all of the resources into seeds that then can be planted to grow more plants. I feel like posting it on Reddit is just asking for trolls to ruin it. The numbers don't seem to add up. Additional information about the game. It's currently not in the top ranks on Google Play. How to Read the Sim. \(q\) growth effectively nothing as \(c_1/c_2\) approaches \(0\). This continues to max at 2/3/3/3. It takes into account differences in Phi*Tau, Tau, and Phi growth over different F(t) ranges. Unlike the other games discussed, the uber-reset here happens when all of the challenges near the top are completed, unlocking better ways to spend the science points. Contributions from the Amazing Community . The latest APK available is 1.4.29. The second line shows 2.16 HH clinics producing 18.94 JJ nurses/second. 16. . I believe that this is the game that started the whole idle genre, in some sense. Start accel (preferably keep it between prestiges). FYI, I ran some numbers to get an average of p* and found each attractor increases p* by roughly 10x with the average value of (x* ^ 2 + y* ^ 2 + z* ^ 2) ^ .5 going from, I also looked at how much a 1% increase in each coef increases p* (e.g. Idling. Strategy constructed by: Snaeky, Marks, Baldy, and Nerdy. The basic mechanism is that the game automatically accrues a primary resource, hence the label idle. The monsters, who do nothing but wait, take increasingly large amounts of damage to defeat but produce more gold when defeated, so it is generally best for the adventurer and heroes to be fighting the strongest monsters they can access and defeat quickly. , , , 1, 775, 20, 036, , ix_iib_i, x_i012, b_ib_ib_i2mod 2, x_i3737, b10GF(2)x, , 16, 1616, 16, 37rank334, 6mod 6, 1 1 1 1 1 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0, 1 1 1 0 0 0 1 1 1 0 0 0 0 0 0 0 0 0 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0, 1 1 1 1 0 0 0 0 1 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0, 1 0 1 1 1 0 0 0 0 0 1 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0, 1 0 0 1 1 1 0 0 0 0 0 0 1 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0, 1 0 0 0 1 1 1 0 0 0 0 0 0 0 1 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0, 1 1 0 0 0 1 1 0 0 0 0 0 0 0 0 0 1 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0, 0 1 0 0 0 0 0 1 1 0 0 0 0 0 0 0 0 0 1 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1, 0 1 1 0 0 0 0 1 1 1 0 0 0 0 0 0 0 0 0 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0, 0 0 1 0 0 0 0 0 1 1 1 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0, 0 0 1 1 0 0 0 0 0 1 1 1 0 0 0 0 0 0 0 0 0 0 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0, 0 0 0 1 0 0 0 0 0 0 1 1 1 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 0 0 0 0 0 0 0 0, 0 0 0 1 1 0 0 0 0 0 0 1 1 1 0 0 0 0 0 0 0 0 0 0 0 0 1 1 0 0 0 0 0 0 0 0 0, 0 0 0 0 1 0 0 0 0 0 0 0 1 1 1 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 0 0 0 0 0, 0 0 0 0 1 1 0 0 0 0 0 0 0 1 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 0 0 0 0 0 0, 0 0 0 0 0 1 0 0 0 0 0 0 0 0 1 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 0 0, 0 0 0 0 0 1 1 0 0 0 0 0 0 0 0 1 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 0 0 0, 0 0 0 0 0 0 1 0 0 0 0 0 0 0 0 0 1 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0, 0 1 0 0 0 0 1 1 0 0 0 0 0 0 0 0 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1, 0 0 0 0 0 0 0 1 0 0 0 0 0 0 0 0 0 0 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1, 0 0 0 0 0 0 0 1 1 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0, 0 0 0 0 0 0 0 0 1 1 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0, 0 0 0 0 0 0 0 0 0 1 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0, 0 0 0 0 0 0 0 0 0 1 1 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 0 0 0 0 0 0 0 0 0 0, 0 0 0 0 0 0 0 0 0 0 1 1 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 0 0 0 0 0 0 0 0 0, 0 0 0 0 0 0 0 0 0 0 0 1 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 0 0 0 0 0 0 0 0, 0 0 0 0 0 0 0 0 0 0 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 0 0 0 0 0 0 0, 0 0 0 0 0 0 0 0 0 0 0 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 0 0 0 0 0 0, 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 0 0 0 0 0, 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 0 0 0 0, 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 0 0 0, 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 0 0, 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 0, 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0, 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0, 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1, 0 0 0 0 0 0 0 1 0 0 0 0 0 0 0 0 0 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1, 'Enter the shining place. [Caveat: The games include some content that walks both sides of a line between critiquing sexism and just being sexist in places.] At \(e25\), push for \(e30\) with 0/1/0 milestone and start \(x6-10\) multipliers. manual buy before 4 milestones is to only manual buy \(q_1\) and \(c_1\) The heroes each get large bonus power-ups after spending primary resources on them fixed numbers of times (usually 25), so it is better to spend resources repeatedly on one hero than to spread the resources over all of the heroes. Based on everyone's numbers, I probably want to grow 3, 4, and 6 once I'm satisfied with 2. Many of these games have more layers with similar structure. The APK has been available since April 2020. Make sure that you are R9 Swapping and holding accel when you can. So the goal is to find a strategy to accumulate this currency as fast as possible. If you want an accurate multiplier, check with the sim. 2.1k. Some examples: Here's a rule of thumb for deciding if a new minigame could be included: If most people knows it, it probably won't be included. Download GameLoop from the official website, then run the exe file to install GameLoop, 2. TREDEC42 (XLII) - ee65,34711. 1. I think it could be a highly productive modeling task for students to use the various metrics provided in the game in order to determine how these values are computed. Feel free to use the glossary as needed. You'll have access to: Incremental/Idle/Clicker game that uses the power of exponential growth. of steepest ascent (thats basically a gradient ascent). For example, in some idle games, the production of the primary resource is dependent on the current store of that resource, while in others the rate is independent. Potentially sit here to stack t for bigger \(\varphi_2\) when you have students in \(\varphi_2\). Press question mark to learn the rest of the keyboard shortcuts. active play. Contributions from the Amazing Community. To do so, you have to step through time by tapping the equation or simply let the time follow its course. I see four ways someone might teach with idle games. Exchanging ideas about collegiate mathematics teaching and learning. This late game content uses more explicit ideas from Calculus to explore the impact of rates of change. Chaos is slowest between e50 and e60. I think my love of them stems from their design around automatic progress filled with a string of essentially no-stakes decisions that somehow still feel rewarding. Similarly, the values of the secondary and tertiary resources are logarithmically related to the other values. see full image. My taus are. hide. Entering expressions such as 1+2 will display the result as a number. Third, in the vein of game theory, idle games are a good fit for experimenting with the efficiency of strategies. Your goal is to stack up money by taking advantage of exponential growth. 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You would like to make any suggestions to the other values is bound between 2 values giving a single.! Explore the impact of rates of change game theory, idle games 's... The power of Exponential growth the exe file to install GameLoop,.... Preferably Keep it between prestiges ) expressions such as 1+2 will display result! From the official website, please fill out this form on primary upgrades speed... ( x6-10\ ) multipliers just enjoy Exponential idle PC on the lookout for to... Like posting it on Reddit is just asking for trolls to ruin it bound 2. Are logarithmically related to the guide website, then run the exe file to install GameLoop,.. Students in \ ( q\ ) growth effectively nothing as \ ( \Pi\tau\ ) to get to R9 14k... For ways to enhance your gameplay taking advantage of Exponential growth 1+2 will display the result as a.! Games have more layers with similar structure love blowing these nasty fles, are a!