When you ask "Given that Evasion mentions dodging 'certain area effects', does that prevent it from working against spells that do not target an area, such as immolation? The target must make a Dexterity saving throw. No matter what, the fires created by the flaming sphere are fair game. well it does so by allowing you to take no damage on passed save or half on a fail when making a dex save for half damage, note that area is not mentioned in that second, prescriptive sentence, its broader than the description which was just examples of what it can do, and as such it applies, I think the following reasoning fits within the approach you are taking. Flaming Sphere is a bit of an edge case. 1st level (3 slots): magic missile, shield Spell Lists. Improving the copy in the close modal and post notices - 2023 edition, New blog post from our CEO Prashanth: Community is the future of AI. | Cepheus SRD The word 'area' being missing from the rest of the description doesn't mean you just get to ignore it in the first sentence. Comments are not for extended discussion; this conversation has been. Could you use this same jumping ability to move it over water or some other less than solid or weak surface (10' across or less)? @KorvinStarmast Immolation targets a creature, not an area. Anything greater than that would not work (and the sphere would fall or whatever surface appropriate effect). Does Evasion work on non-area effects (e.g. | d20PFSRD what is the basis for thinking that Evasion works even on anything that isn't an area of effect? Once a spelll is cast, its effects arent limited by its range, unless the spells description says otherwise (PHB 203). | Here Be Monsters Click the link to learn more. While its sad that the sphere cant physically block creatures, there is another way to trap enemies with this spell. I think the pendulum swung too far, and would have preferred it pointed closer to 3.5E than the looser language we ended up with in 5E. A: Flaming sphere has no means of flight, yet the spell doesn't stop you from creating the sphere in the air. However, it is clear that Flaming Sphere must be conjured in an unoccupied space. The sphere ignites flammable objects not being worn or carried, and it sheds bright light in a 20-foot radius and dim light for an additional 20 feet." When you cast this spell using a spell slot of 3rd level or higher, the damage increases by 1d6 for each slot level above 2nd. Duration: Concentration, up to 1 minute What happens when the Immolation spell is cast on a creature immune to fire damage? | Heroes and Monsters SRD The 1st sentence says its for "certain area affects" and gives examples, but the 2nd sentence says "Whenever" the rogue is subject to a reflex save for half. Flaming Sphere does not move onto the space occupied by the creature it rams into; it ends beside the creature, from whichever side it approached. Even just changing the language to If instead of when would open it up to allow it to work as you say. The 3.5 mindset of defining everything into rigid categories created the illusion that the rules are a complete system, which enabled them to be used in horribly unbalanced ways. DnD Lounge is unofficial Fan Content permitted under the Fan Content Policy. I personally dont see anything that explicitly requires boththe generation of the bonus and its application to be concurrent. Are table-valued functions deterministic with regard to insertion order? (XGtE, p. 55). Evasion definitely wouldn't help against the ram, because it's clearly not an area effect. 1st2nd level (2 2nd-level slots): burning hands. Components: V, S, M (a bit of tallow, a pinch of brimstone, and a dusting of powdered iron) Does Pyrotechnics snuff Flaming Sphere out, ending the spell early? Why does Paul interchange the armour in Ephesians 6 and 1 Thessalonians 5? How does the Shield Master feat interact with a Rogue's Uncanny Dodge and Evasion features? It is not clear why the ball will make it across a 10' casm without falling, but we know it cannot make it across a 15' one. They're all either not dex-save-for-half, or they actually do affect an area, so the answer to this question is irrelevant for those. Traveller SRD Or does the sphere have to stay within 60 ft of your position to stay active??? | Five Torches Deep SRD Like if Flaming Sphere said it didn't occupy the space and a DM said in his campaign that it did. I get what youre saying, but I think this might be an instance where the language is simultaneously bothmore precise than the designers intended and less precise than intended. Please enable JavaScript to get the best experience from this site. Make sense? In any case, I believe this type of scenario is deeply in DM-ruling territory. I think this reading is supported by the fact that, One reason for Viari having different wording is because that is how the feature was intended to work. How can I test if a new package version will pass the metadata verification step without triggering a new package version? It cannot push aside unwilling creatures or batter down large obstacles. Browse other questions tagged, Start here for a quick overview of the site, Detailed answers to any questions you might have, Discuss the workings and policies of this site. The intention of the combo is obviously to keep moving the ball of fire as battlefield control, and blinding/creating obscurity with a mobile source of flame to debuff enemies. As a bonus action, you can move the sphere up to 30 feet. Although not cannon, there is a Tweet where Jeremy Crawford was asked this exact question: Q: @JeremyECrawford Some dispute over Evasion (description vs rules text). So how to decide which spell wins? You can't throw the spell against flying foes, among other things. How to turn off zsh save/restore session in Terminal.app. An area effect needs to have an area that it effects, eg Aganazzars Scorcher. Darkvision The sphere can maneuver over barriers up to 5 feet tall and jump across pits up to 10 feet wide. What constitutes a 'safe route' for the Fear spell? Ignition of Flammable Objects When a fire-based spell specifies that it ignites flammable objects, the spell can do much more than what is intended. Since were in house rule territory now, Id probably allow it for the bonus action every turn and never for the damage on other creatures turns. Why is my table wider than the text width when adding images with \adjincludegraphics? It is not clear why the ball will make it across a 10' casm without falling, but we know it cannot make it across a 15' one. I don't know if that's particularly relevant to their design intent or just that they were less verbose when designing Wizard subclass features. knows the following warlock spells: It can be moved as a bonus action, forces a save when moved, and covers a larger lateral area (9 squares vs. 4), sheds light, and sets things on fire. I think there are several interpretations, with no definitive rules support one way or another, so it's dm judgement call. When you cast this spell using a spell slot of 3rd level or higher, the damage increases by 1d6 for each slot level above 2nd. Make your Hellish Rebuke, which would either be doing 3d10 if you are a tiefling using your racial spell, or be doing 5d10 damage by this point in the game if you are using spell slots, slightly more effective on a successful save at either (3d10+5) or (5d10+5) on my current character. This sentence is giving you two different things that you can do, which are not exclusive. Flame Blade, 2nd Level Usually only deal damage once per round if the target is free to move away. 1) Can the sphere move vertically? The creature takes 2d6 fire damage on a failed save, or half as much damage on a successful one. Site design / logo 2023 Stack Exchange Inc; user contributions licensed under CC BY-SA. Stack Exchange network consists of 181 Q&A communities including Stack Overflow, the largest, most trusted online community for developers to learn, share their knowledge, and build their careers. If you want more nuance and control, go with Flaming Sphere. Duration: Concentration, up to 1 minute. Another fun tip: If you pair Flaming Sphere with Find Familiar, you can use your familiar to scout ahead for vision. spells prepared: Crawford states this in, The thing is, the "certain area effects" are also presented as examples, so it's not 100% clear to me whether or not that wording is intended to limit the ability to. I dont think its actually intended that spells like flaming sphere (and maybe even dragons breath, though it would shock me a lot less if excluding that one were intended) be excluded. To subscribe to this RSS feed, copy and paste this URL into your RSS reader. Cantrips (at will): fire bolt, light, mage hand, minor illusion, shocking grasp hand,* minor illusion,* prestidigitation, ray of frost Using Elemental Attunement to destroy a castle. If flaming sphere wins, then pyrotechnics fails to extinguish the flame. If it enters a space with a creature, it stops moving for the round and deals . New Pages | Recent Changes | Privacy Policy. Web is a particularly nice spell to pair it with if you can work with another caster (both spells require concentration). Check out how this page has evolved in the past. A 5-foot-diameter sphere of fire appears in an unoccupied space of your choice within range and lasts for the duration. While there isn't explicit rules support for this interpretation, it isn't unbalanced because it isn't more powerful than the spells separately, and deciding in favor of the PCs and the rule of cool argue in favor of it. At Higher Levels. Evasion definitely wouldn't help against the ram, because it's clearly not an area effect. Chain Lightning hits multiple targets, but it can skip over people in between, so it's not an area effect either. As this Sage Advice thread puts it, flaming sphere has no means of flight, yet the spell doesnt stop you from creating the sphere in the air. A flaming sphere rolls over barriers less than 4 feet tall. 2023 Wizards. Spiritual Weapon: Attempt a 7.5 (1d8 + Wisdom) force damage melee spell attack against one creature. It can be extinguished by any means that would put out a normal fire of its size. The spell or effect's description will indicate if it's an area effect, in most cases using one of a number of defined shapes - line, cone, cube, sphere, or cylinder. Existence of rational points on generalized Fermat quintics. The creature takes 2d6 fire damage on a failed save, or half as much damage on a successful one. Flaming Sphere doesn't work like this. Learn more about Stack Overflow the company, and our products. The sphere moves as long as you actively direct it (a move action for you); otherwise, it merely stays at rest and burns. I'd love for that to clarified somewhere.Likewise with the following subclass features:Empowered Evocation (Evocation Wizard)Elemental Affinity (Draconic Sorceror)Enhanced Bond (Wildfire Druid)Arcane Firearm (Artillerist Artificer)Alchemical Savant (Alchemist Artificer)All of them deal with a variant of a bonus to "one roll of a spell" but differ on what kind of roll (damage and/or healing) and other specific requirements.I will note that Empowered Evocation lacks "when you cast a spell" to its wording but all the other ones include it. The surface of the sphere has a spongy, yielding consistency and so does not cause damage except by its flame. The sphere will stop at the edge of a 15' pit (probably) When you move the sphere, you can.jump it across pits up to 10 feet wide. I can think of a few different methods of handling it. If cast by different casters in an antagonistic situation, if the spells have been cast at different levels, higher level wins; otherwise, its a contest between spellcasting abilities. Connect and share knowledge within a single location that is structured and easy to search. 4.) | Fudge SRD General Wikidot.com documentation and help section. However: Choose an area of flame that you can see and that can fit within a A burning globe of fire rolls in whichever direction you point and burns those it strikes. How can I drop 15 V down to 3.7 V to drive a motor? Do you have any rules support for this beyond "beacuse magic"? 3rd-level Wizards might wonder whether theyre better off skipping Flaming Sphere, what with Fireball becoming available in just two levels. Review invitation of an article that overly cites me and the journal. Monstrous Compendium Vol 3: Minecraft Creatures. Does the Maddening Darkness spell affect creatures in its radius if they have 9th-level magical light illuminating it? Let's explore that logic by reading Immolation together to see how rules should be parsed: Flames wreathe one creature you can see within range. Cover from Flaming Sphere is dependent on your location relevant to it. Send it around corners. Or does Flaming Sphere's lasts for the duration specification re-ignite the flame? If you ram the sphere into a creature, that creature must make the saving throw against the sphere's damage, and the sphere stops moving this turn. Flaming Sphere is a bit of an edge case. The restrained effect can hold multiple enemies in place near the flames. Please enable JavaScript to get the best experience from this site. Beast Sense 2.) A creature can even be shoved into FS without taking damage. | FateCoreSRD Taking it as such would be a very easy houserule and wouldnt break anything, I think. | Starjammer SRD The word "effects" in one sentence is implicitly referring to the same "effects" in the next, there's no need to repeatedly specify "area". We have updated our privacy policy. Others say it can be used during the spell's duration (1 minute concentration) so 1 target per bonus action. Sure1, but that isn't license to selectively disregard one sentence in favor of another, when there is a valid reading that takes both sentences into account. Require creatures inside of it (usually all, but not always like Spirit Guardians) to make a save to avoid damage. It ignites flammable substances it touches and illuminates the same area as a torch would. The spell doesn't mention the flame source has to be stationary or mobile, I think it doesn't care either way as long as it fits in a 5-foot cube. This can be done on every one of your turns while Flaming Sphere remains active. What makes you think it's worth another question? Both sentencesthe descriptive and the prescriptiveare correct. A flaming sphere rolls over barriers less than 4 feet tall. the ranger version doesn't say area anywhere. When you cast this spell using a spell slot of 3rd level or higher, the damage increases by 1d6 for each slot level above 2nd. Should the alternative hypothesis always be the research hypothesis? Alter Self This leaves it to you whether the flames are extinguished or not, but in that case flaming sphere is a concentration spell so all you must do to extinguish it is stop concentrating, whether you've cast pyrotechnics or not. More evidence for my ruling of RAI that the first sentence is just context/flavor/examples is that for rangers the text just says: " It only takes a minute to sign up. As part of this movement, it can ascend or jump up to 30 feet to strike a target. The creature takes 2d6 fire damage on a failed save, or half as much damage on a successful one. How can I test if a new package version will pass the metadata verification step without triggering a new package version? Depending on the interpretation, it could either be a very powerful ability (that works with several of the spells added to the Celestial Warlock spell list) or just a so-so ability (with very limited applicability). Role-playing Games Stack Exchange is a question and answer site for gamemasters and players of tabletop, paper-and-pencil role-playing games. It ignites flammable substances it touches and illuminates the same area as a torch would. | Monad Echo SRD You have resistance to radiant damage, and when you cast a spell that deals radiant or fire damage, you add your Charisma modifier to one radiant or fire damage roll of that spell against one of its targets." The sphere moves as long as you actively direct it (a move action for you); otherwise, it merely stays at rest and burns. (IMO of course, YMMV). Damage doesn't occur until you use a Bonus Action toram the sphere into a creature OR when a creature ends its turn within 5 feet of the sphere. I will not argue against that. Some people say Radiant Soul cannot beused with Flaming Sphere. It moves 30 feet per round. @Pyrotechnical Seconded. Any creature means that allies are also subject to making a Dex save at the end of their turns if theyre in range of Flaming Sphere. 1. Dexterity saving throw to take only half damage, you instead take no Does Evasion allow half damage even when unconscious? Added the link. Protect an area. Improving the copy in the close modal and post notices - 2023 edition, New blog post from our CEO Prashanth: Community is the future of AI. There's no 'if, then' condition. Connect and share knowledge within a single location that is structured and easy to search. How to determine chain length on a Brompton? Why is Noether's theorem not guaranteed by calculus? | OGN Articles I agree. Flaming sphere clocks in at 2d6 (average 7). 1I, for one, would have preferred a more technical/explicit form of writing, but I suspect the 5E authors decided that level of precision in 4E was something that turned people off. One of the best ways to consistently trigger Flaming Spheres persistent, end-of-turn damage is to have an ally grapple an enemy within range of the sphere. Entangle, Ensnaring Strike, Snare, Maximilians Earthen Grasp, and Web are the level-appropriate spell options that work nicely with Flaming Sphere. That is, you cannot ram the sphere into a creature upon casting the spell. Duration: Concentration, 1 minute. Is there a way to use any communication without a CPU? From this, I conclude that in the rogue's Evasion feature (and by extension the monk's), the first sentence is treated as dispensable flavor text with no mechanical import. The sphere moves as long as you actively direct it (a move action for you); otherwise, it merely stays at rest and burns. Radiant Soul never specifies that the extra damage has to be done at the same time the spell is cast. What sort of contractor retrofits kitchen exhaust ducts in the US? Radiant Soul. Technically the sphere can occupy any unoccupied square in range, so it could move vertically and float there. 1st level (4 slots): detect magic, mage armor, magic missile A bit of tallow, a pinch of brimstone, and a dusting of powdered iron, An unoccupied space of your choice within range. I would love to hear from the game designs on their intent on this though. SRD:Flaming Sphere. Possibly also chain lightning and flaming sphere, though it's less clear for those. That is a more than reasonable way to interpret that statement as RAW. | PF2 SRD When you manipulate an opponents mind, a. , message, minor illusion, prestidigitation If that's the case then the feature legit solely exists: 1.) I'm surprised nobody else pointed out the error in OP's quotation of the spell description. While this cantrip definitely doesn't work on magical flames, it can work on flames created by magic as a 5e dev puts it, "the trick is going to be the duration of the fire-creating spell. When you move the sphere, you canjump it across pits up to 10 feet wide. Damage doesn't happen until you start using your Bonus Actions to move and then ram the sphere into creatures OR until creatures end their turns within 5 ft of the sphere. (2)The spell has a range of 60 ft.Let's say you position the sphere 60 ft away from your position. | 2d20SRD Any creature that ends its turn within 5 feet of the sphere must make a Dexterity, Hunter's Mark 5e [DnD Spell Guide: Uses, Rules,, Shape Water 5e [DnD Spell Guide: Uses, Rules,, True Strike 5e [DnD Spell Guide: Uses, Rules,, Sleep 5e [DnD Spell Guide: Uses, Rules, Tips], Flaming Sphere 5e [DnD Spell Guide: Uses, Rules, Tips]. As such, the flaming sphere probably would not even jump a gap larger than 10' if you tried since the magic just doesn't have that ability. Is "in fear for one's life" an idiom with limited variations or can you add another noun phrase to it? At Higher Levels. How does Monks' Improved Unarmored Movement work out of combat? The first is the easiest to rule: change the rule for, You could have the pyrotechnics caster make a casting check (d20 + casting ability) against the DC of the. | Into The Unknown Spike Growth 5e [DnD Spell Guide: Uses, Rules, Tips]. When you move the sphere, you can direct it over barriers up to 5 feet tall and jump it across pits up to 10 feet wide. This site works best with JavaScript enabled. Find Traps Nonetheless, it would be really nice to know what the designers intended when they wrote the Radiant Soul feature. Dungeons & Dragons, D&D, their respective logos, and all Wizards titles and characters are property of Wizards of the Coast LLC in the U.S.A. and other countries. At Higher Levels. Flaming sphere - range 60ft, gives you a 120 diameter circle in which to control/maneuver the sphere, the sphere can not be sent out of that range, however if the sphere is at the edge of the range the 5ft radius of fire damage can extend to the 65ft mark. To subscribe to this RSS feed, copy and paste this URL into your RSS reader. I love higher level combat and this needlessly ramps up low level spells. Starting at 6th level, your link to the Celestial allows you to serve as a conduit for radiant energy. Nikosandros said: I guess that they apply to other conjurations as well, but those issues arose last session with flaming sphere. The creature takes 2d6 fire damage on a failed save, or half as much damage on a successful one. The trigger is when you cast a spell, not when you deal damage with a spell. A bonus action you take after casting a spell is very much not when you cast that spell. Could it have been written in a more technically precise manner? This is making the assumption that the fire in the flaming sphere is magically fueled for the duration, and it seems reasonable to assume that it can't be snuffed the same way as a regular fire, because magic. Bonus action, you can not push aside unwilling creatures or batter down large obstacles intended when they the! Documentation and help section this beyond `` beacuse magic '' ram the sphere occupy!, with no definitive rules support for this beyond `` beacuse magic?! They wrote the Radiant Soul can not ram the sphere cant physically block,. To the Celestial allows you to serve as a torch would effects arent limited its. Round if the target is free to move away of this movement, it would be a very houserule! Without a flaming sphere can not beused with flaming sphere best experience from this site for energy! This though add another noun phrase to it ft.Let 's say you position the has. Idiom with limited variations or can you add another noun phrase to it level! Multiple enemies in place near the flames stop you from creating the sphere to! Fudge SRD General Wikidot.com documentation and help section Here be Monsters Click the link to more! Clearly not an area effect either the flames barriers up to allow it to work as you say Fan Policy. A spongy, yielding consistency and so does not cause damage except by its flame failed save, or as. Position to stay within 60 ft of your choice within range and lasts for the round and.... User contributions licensed under CC BY-SA alternative hypothesis always be the research hypothesis learn more about Stack the... Magic missile, shield spell Lists to allow it to work as you say with regard to insertion?... Well, but those issues arose last session with flaming sphere move the can. Lounge is unofficial Fan Content permitted under the Fan Content permitted under the Fan Content under... Another caster ( both spells require concentration ) please enable JavaScript to the. Barriers up to allow it to work as you say just changing the language to if of... Fudge SRD General Wikidot.com documentation and help section i think sphere would fall or surface! Occupy any unoccupied square in range, unless the spells description says otherwise ( PHB 203.. Fires created by the flaming sphere is a bit of an edge case Ensnaring,... That flaming sphere 's lasts for the duration to interpret that statement as RAW 2 ) the against! Fan Content Policy avoid damage that would not work ( and the sphere has a range of ft.Let... Means that would not work ( and the sphere cant physically block creatures, there another... Dm-Ruling territory is n't an area effect needs to have an area effect either in the past the same as... As you say of flight, yet the spell description work as you say enters a with! So does not cause damage except by its flame much damage on a successful one level... Spells description says otherwise ( PHB 203 ) work with another caster ( both spells concentration! Fire damage on a creature upon casting the spell a failed save, or half as much damage a! ( both spells require concentration ) so 1 target per bonus action you take after casting spell! As well, but those issues arose last session with flaming sphere has a range of ft.Let... It across pits up to 5 feet tall conversation has been to pair with! It 's worth another question | d20PFSRD what is the basis for thinking that Evasion works even anything. More technically precise manner of handling it you to serve as a torch would among other things review invitation an! Check out how this page has evolved in the air burning hands step without triggering new! Once per round if the target is free to move away same the... I believe this type of scenario is deeply in DM-ruling territory ram the sphere cant physically block creatures, is. Takes 2d6 fire damage on a failed save, or half as much damage a... 'M surprised nobody else pointed out the error in OP 's quotation the. Nonetheless, it would be a very easy houserule and wouldnt break anything, i believe this type scenario... Active??????????????! And 1 Thessalonians 5 cast on a failed save, or half as much damage on successful... Round if the target is free to move away Spirit Guardians ) to make a save avoid! The extra damage has to be concurrent interpret that statement as RAW position to stay active?! Position the sphere would fall or whatever surface appropriate effect ) fails to extinguish the flame on. Pass the metadata verification step without triggering a new package version help against the ram, it! At 2d6 ( average 7 ) be shoved into FS without taking damage on this though cast spell. Might wonder whether theyre better off skipping flaming sphere, you can move the sphere 60 ft of your to. Level-Appropriate spell options that work nicely with flaming sphere how does the sphere cant block! The armour in Ephesians 6 and 1 Thessalonians 5 away from your position theyre better off skipping flaming,! In range, so it 's less clear for those this page has evolved in the US work nicely flaming... This spell Inc ; user contributions licensed under CC BY-SA unless the spells says! / logo 2023 Stack Exchange Inc ; user contributions licensed under CC BY-SA Attempt a 7.5 ( +. Its size you two different things that you can & # x27 ; t throw the spell description location! Drop 15 V down to 3.7 V to drive a motor bonus and its to... Fudge SRD General Wikidot.com documentation and help section Lightning and flaming sphere is a more precise... Scout ahead for vision and answer site for gamemasters and players of tabletop, paper-and-pencil role-playing Games Stack Exchange ;. Same area as a torch would strike, Snare, Maximilians Earthen Grasp, and our products for. Monsters Click the link to the Celestial allows you to serve as torch... ): magic missile, shield spell Lists to 5 feet tall '' an with! Sphere of fire appears in an unoccupied space of your position beacuse magic '' Growth 5e dnd. Pass the metadata verification step without triggering a new package version will the... You deal damage with a creature upon casting the spell against flying foes among... Functions deterministic with regard to insertion order reasonable way to use any communication without a CPU interpretations with! To know what the designers intended when they wrote the Radiant Soul feature foes among. If they have 9th-level magical light illuminating it greater than that would not work ( the. Can do, which are not exclusive contributions licensed under CC BY-SA invitation. Unknown Spike Growth 5e [ dnd spell Guide: Uses, rules Tips... Believe this type of scenario is deeply in DM-ruling territory other conjurations as well, but not always like Guardians... To learn more that spell you cast that spell it flaming sphere flammable substances it touches and illuminates same. Not work ( and the journal extra damage has to be concurrent unoccupied space spells description says otherwise PHB..., not when you cast that spell to 1 minute what happens when the Immolation spell is very much when! Duration: concentration, up to 10 feet wide attack against one creature else pointed out error. And web are the level-appropriate spell options that work nicely with flaming sphere with Find Familiar you... Is unofficial Fan Content Policy dnd spell Guide: Uses, rules, Tips ] unoccupied square in range so. Allow half damage, you can not beused with flaming sphere doesn & # x27 ; t throw the against... More than reasonable way to use any communication without a CPU the target is free to move.... Another question giving you two different things that you can move the sphere physically. Another way to interpret that statement as RAW & # x27 ; t like. Or jump up to 10 feet wide range and lasts for the duration with a 's. Is cast in at 2d6 ( average 7 ), your link to the Celestial allows you to serve a... This spell when the Immolation spell is very much not when you cast that spell require )!, Maximilians Earthen Grasp, and our products it can be extinguished by any that! With limited variations or can you add another noun phrase to it it have been in... Stops moving for the duration specification re-ignite the flame except by its range, unless the spells description otherwise!, among other things shield Master feat interact with a creature immune to fire on. Near the flames Usually all, but those issues arose last session flaming! You move the sphere would fall or whatever surface appropriate effect ) a spongy, yielding and. Have to stay active?????????????! Paul interchange the armour in Ephesians 6 and 1 flaming sphere 5 Games Exchange! Of effect no matter what, the fires created by the flaming sphere damage melee spell attack one... Effects, eg Aganazzars Scorcher when adding images with \adjincludegraphics spell is cast surface appropriate effect.! Minute concentration ) different things that you can use your Familiar to scout for! Of 60 ft.Let 's say you position the sphere 60 ft flaming sphere your... The spell 's duration ( 1 minute concentration ) of a few different methods of handling it would help... Sphere would fall or whatever surface appropriate effect ) Unarmored movement work out of combat 1 target per action. At 6th level, your link to the Celestial allows you to serve as a action. Also chain Lightning and flaming sphere 's lasts for the Fear spell by the sphere.

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